﻿package  
{
	
	/**
	* ...
	* @author DefaultUser (Tools -> Custom Arguments...)
	*/
	public interface gameObject 
	{
		//function to update the object from the main game loop
		function Update():Boolean;
		
		//function to check whether the object is on the current users screen
		//function CheckOnScreen():Boolean;
		
		//die function
		function die():void;

		
	}
	
}